Top Goals: NFT mints, Fiat buys, New users. To thrive as a platform, we must achieve 20% monthly growth per Market-Product-Team Fit. In this Q3 and Q4, rather than spreading thin, the team needs a single focus and going deep. Our theses are:
Gaming Platform: wallet integrations, tournament escrow, embedded marketplaces
NFT Mints (Fiat Fundraising) via Events & Merchandises
Music NFT: Access, Social, Livestreams
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<aside> ❤️🔥 And you can always feel product/market fit when it’s happening. The customers are buying the product just as fast as you can make it—or usage is growing just as fast as you can add more servers. Money from customers is piling up in your company checking account. You’re hiring sales and customer support staff as fast as you can... Do whatever is required to get to product/market fit. Including changing out people, rewriting your product, moving into a different market, telling customers no when you don’t want to, telling customers yes when you don’t want to… When a great team meets a great market, something special happens. – Marc Andreessen on Market-Product-Team Fit (and Y-Combinator’s 20% Benchmark)
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<aside> 📝 The initial use case of Ethereum was crowdfunding whether it be the original DAO or initial coin offerings…. the ability for strangers on the internet to come together to fund a campaign, whether through a DAO, smart contract, company, or NFT. Mirror has further enabled this behavior via its variety of crowdfunding mechanisms [Dutch auctions account for 25% of the total ETH fundraising contributions], and it will likely continue to serve as an important aspect of funding niche or large projects for creators and communities. The content platforms of tomorrow will not only be user-owned and operated, but they will also enable new user behavior such as spinning up DAOs based on niche communities, supporting creators directly via NFTs, and new business models based on cryptoeconomic primitives (e.g., programmable royalties, Mirror NFT splits, etc.) – Messari on Writing NFT (10.1K ETH raised, 16.8K sponsors, 624 writers)
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<aside> 🎵 Music also has a unique history and ownership culture that could unlock asymmetric value. Among artists, musicians arguably create the most cultural impact relative to what they capture… NFTs offer a lifeline for more artists to earn a living from their work, which could accelerate their adoption… Value comes from access to an exclusive brand, in-real-life events, and the growing mindshare. Musicians have some of the most rabid fanbases in the world, as evidenced by the 40M-strong fan club for K-pop band BTS. – Delphi Digital on Music NFT
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<aside> 🍕 Ownership manifests across a spectrum of experiences that range in user effort, responsibility and degree of collectivity. One user might own a single digital media asset, like an NFT. Another might influence a network’s operation via a governance token. The experience of being an owner encompasses both passive (i.e., hodling) and active participation. At its core, the ownership economy not only offers a powerful new tool for builders to leverage market incentives to jumpstart new networks—it also holds the potential to create positive social change through the wider distribution of wealth-building assets. – Variant Fund on The Ownership Economy (a16z’s Creator Economy)
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